Your Witch
Choose a magical Gift, personal Burden, forbidden desire, dangerous secret, and the physical mark left by her power.
A New Standalone Auraveil Game
A Witch Solo Journaling RPG
Build a witch. Raise an uncanny sanctuary. Answer dangerous requests. Interpret impossible omens. Magic can change almost anything - but every spell leaves a trace.
The complete 28-page game is available now on Etsy for $5.

Your Chronicle
The rules provide uncertainty. The prompts provide sparks. You decide what every omen and consequence means.
Choose a magical Gift, personal Burden, forbidden desire, dangerous secret, and the physical mark left by her power.
Raise a home with impossible windows, rearranging rooms, hidden needs, and a personality that may become protective.
Use the Oracle, Moon Cycle, relationship system, random tables, and 36 prompts to create an ongoing dark-fantasy chronicle.
Playable Preview
Enter a yes-or-no question about your witch's story, then let the die move the fiction forward.
Every Spell Leaves a Trace
Begin with the free quick start, or continue the full Moon Cycle campaign with the complete 28-page game.